Practice Mobility-Impaired Users - 11.3 | 17. Design Philosophy for Accessibility | Disability, Accessibility and Universal Design
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11.3 - Mobility-Impaired Users

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Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What should be the distance between resting spaces for mobility-impaired users?

💡 Hint: Think of how often a user might need to rest during a walk.

Question 2

Easy

Why should gravel be avoided in pedestrian paths?

💡 Hint: Consider the ease of movement on different surfaces.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

How often should resting spaces be provided for mobility-impaired users?

  • Every 10 meters
  • Every 50-75 meters
  • Every 100 meters

💡 Hint: Think of the distance a person might walk without needing a break.

Question 2

True or False: Gravel surfaces are encouraged in pedestrian paths.

  • True
  • False

💡 Hint: Consider the types of materials that support mobility aids.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Design an urban park layout that effectively incorporates all the necessary features for mobility-impaired users. Explain your choices regarding surface materials, resting spaces, and transitions.

💡 Hint: Think about how a park can be a place of enjoyment for everyone, especially for those needing assistance.

Question 2

Discuss the socio-economic impacts of inaccessible pathways on mobility-impaired users.

💡 Hint: Consider how mobility affects not just movement but overall quality of life.

Challenge and get performance evaluation