Practice Augmented Reality (AR) and Wayfinding Apps - 14.6.3 | 14. Tactile Pathways, Auditory Signals, and Visual Signage | Disability, Accessibility and Universal Design
Students

Academic Programs

AI-powered learning for grades 8-12, aligned with major curricula

Professional

Professional Courses

Industry-relevant training in Business, Technology, and Design

Games

Interactive Games

Fun games to boost memory, math, typing, and English skills

Augmented Reality (AR) and Wayfinding Apps

14.6.3 - Augmented Reality (AR) and Wayfinding Apps

Enroll to start learning

You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What does AR stand for?

💡 Hint: Think about enhancing reality.

Question 2 Easy

How does voice-guided navigation help users?

💡 Hint: Focus on how assistance is offered.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does AR enhance?

Physical Objects
Real Environments
Traditional Maps

💡 Hint: Focus on the definition of AR.

Question 2

True or False: AR can help both visually impaired and cognitively impaired users.

True
False

💡 Hint: Recall how AR serves diverse needs.

1 more question available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

How could the integration of AR and artificial intelligence change wayfinding in cities?

💡 Hint: Consider user experience and technology synergy.

Challenge 2 Hard

Analyze the challenges that AR might face in widespread adoption for public navigation.

💡 Hint: Think about societal readiness and technological infrastructure.

Get performance evaluation

Reference links

Supplementary resources to enhance your learning experience.