Practice VR/AR Simulations - 8.14.2 | 8. Universal Design (UD) Principles | Disability, Accessibility and Universal Design
Students

Academic Programs

AI-powered learning for grades 8-12, aligned with major curricula

Professional

Professional Courses

Industry-relevant training in Business, Technology, and Design

Games

Interactive Games

Fun games to boost memory, math, typing, and English skills

VR/AR Simulations

8.14.2 - VR/AR Simulations

Enroll to start learning

You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

Define Virtual Reality.

💡 Hint: Think about immersion.

Question 2 Easy

What does Augmented Reality do?

💡 Hint: Consider how we see our world enhanced.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is the main purpose of using VR in design?

To replace actual buildings
To simulate user experiences
To create artistic renderings

💡 Hint: Focus on user experience and interaction.

Question 2

Is Augmented Reality mainly used for gaming?

True
False

💡 Hint: Think about applications beyond entertainment.

1 more question available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Evaluate a proposed building design using VR technology. What considerations should be addressed for users with disabilities?

💡 Hint: Reference the key elements of Universal Design.

Challenge 2 Hard

Design a VR experience to showcase an accessible park to the local council. What key features must be included?

💡 Hint: Remember: user experience should be prioritized.

Get performance evaluation

Reference links

Supplementary resources to enhance your learning experience.