Practice Difficulty In Representing History (1.3.5.4) - Dialog Design - Human Computer Interaction (HCI) Micro Specialization
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Difficulty in Representing History

Practice - Difficulty in Representing History

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What does FSM stand for?

💡 Hint: Think about how systems might behave based on different states.

Question 2 Easy

What is state explosion?

💡 Hint: Consider the complexity of having many options in a decision-making flow.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What limitation do FSMs have concerning historical states?

They represent them well
They require complex transitions
They do not require any at all

💡 Hint: Consider how complex interactions need simple references to past states.

Question 2

True or False: FSMs are good at handling complex user interactions requiring historical data.

True
False

💡 Hint: Think about switching back and forth between tasks in an interface.

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Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Design a simple FSM for a restaurant ordering system. How will you handle states when a user wants to change their order?

💡 Hint: Think about how many options customers might need to access.

Challenge 2 Hard

Compare an FSM and a Statechart for a video game. How does each model handle player states differently?

💡 Hint: Consider how complex game state transitions might need memory to track player progress.

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Reference links

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