Practice Representing Fsms (1.3.2) - Dialog Design - Human Computer Interaction (HCI) Micro Specialization
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Representing FSMs

Practice - Representing FSMs

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is a state in the context of FSMs?

💡 Hint: Think about what describes the current mode or screen in an application.

Question 2 Easy

Define an event in FSMs.

💡 Hint: Consider user actions that lead to changes.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does FSM stand for?

Fast Sequential Mechanism
Finite State Machine
Formal State Model

💡 Hint: Think about what 'finite' indicates.

Question 2

True or False: An action in FSMs signifies a state change.

True
False

💡 Hint: Refer to the definitions of actions and transitions.

1 more question available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Describe a situation where using FSMs might confuse the user, and propose a design correction using Statecharts.

💡 Hint: Think about how complex interactions can be represented more effectively.

Challenge 2 Hard

Design an FSM for a simple vending machine, listing at least five states and the possible transitions.

💡 Hint: Focus on user interactions at each state.

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Reference links

Supplementary resources to enhance your learning experience.