Practice Detailed Heuristics for Placing the 'M' Operator - 3.3.2.1 | Module 3: Model-based Design | Human Computer Interaction (HCI) Micro Specialization
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3.3.2.1 - Detailed Heuristics for Placing the 'M' Operator

Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What does the 'M' operator represent in KLM?

πŸ’‘ Hint: Think about what happens in your mind before you click a button.

Question 2

Easy

Name one heuristic for placing the 'M' operator.

πŸ’‘ Hint: Consider a clean slate approach.

Practice 2 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What does the 'M' operator in KLM stand for?

  • Motor action
  • 'M' for mouse
  • Mental Preparation

πŸ’‘ Hint: Focus on what cognitive process is involved with the user task.

Question 2

True or False: You should place an 'M' each time a user clicks any button.

  • True
  • False

πŸ’‘ Hint: Consider when the user is actively thinking rather than just reacting.

Solve and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Analyze a multi-step task where various cognitive actions are required. Describe where you would place 'M's according to the heuristics provided.

πŸ’‘ Hint: Refer back to the rules we've learned about combining and omitting 'M's.

Challenge and get performance evaluation