Practice Lecture 2: Keystroke-Level Model - I - 3.2 | Module 3: Model-based Design | Human Computer Interaction (HCI) Micro Specialization
K12 Students

Academics

AI-Powered learning for Grades 8–12, aligned with major Indian and international curricula.

Academics
Professionals

Professional Courses

Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.

Professional Courses
Games

Interactive Games

Fun, engaging games to boost memory, math fluency, typing speed, and English skillsβ€”perfect for learners of all ages.

games

3.2 - Lecture 2: Keystroke-Level Model - I

Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What does KLM stand for?

πŸ’‘ Hint: It's a model that helps predict task completion time.

Question 2

Easy

List one operator used in KLM.

πŸ’‘ Hint: Think of what actions users perform when using a computer.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What does KLM help predict?

  • The time for expert users to perform tasks
  • User satisfaction
  • Design feasibility

πŸ’‘ Hint: Consider the focus of KLM in user interactions.

Question 2

True or False: KLM is specifically designed for novice users.

  • True
  • False

πŸ’‘ Hint: Think about who KLM is built to help.

Solve and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Analyze the effectiveness of KLM in predicting execution time for novice users learning a new software. Assess the limitations and propose an alternative approach.

πŸ’‘ Hint: Consider how KLM's focus on expert performance might overlook certain learning curves.

Question 2

Critique the assumption of KLM regarding error-free performance. Discuss how integrating empirical user testing could improve task analysis.

πŸ’‘ Hint: Think about how users interact with systems imperfectly in everyday use.

Challenge and get performance evaluation