Practice Guidelines in HCI - 4 | Module 4: Guidelines in HCI | Human Computer Interaction (HCI) Micro Specialization
K12 Students

Academics

AI-Powered learning for Grades 8–12, aligned with major Indian and international curricula.

Academics
Professionals

Professional Courses

Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.

Professional Courses
Games

Interactive Games

Fun, engaging games to boost memory, math fluency, typing speed, and English skills—perfect for learners of all ages.

games

4 - Guidelines in HCI

Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What does discoverability refer to in HCI?

💡 Hint: Think about how users find features easily.

Question 2

Easy

Define affordance in your own words.

💡 Hint: Consider how physical objects guide your actions.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What principle ensures users can perceive what actions are possible in a system?

  • Visibility
  • Discoverability
  • Feedback

💡 Hint: Think about how easily features can be found.

Question 2

True or False: Signifiers inform users about how to perform actions.

  • True
  • False

💡 Hint: Consider if indicators help in understanding actions.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Consider an interface where users struggle to locate the right functions. Evaluate this scenario in terms of discoverability and suggest improvements.

💡 Hint: Think about ways to make actions more recognizable.

Question 2

Analyze the implications of an interface with overloaded feedback mechanisms. How would this impact usability?

💡 Hint: Consider the balance between clarity and detail.

Challenge and get performance evaluation