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Test your understanding with targeted questions related to the topic.
Question 1
Easy
What is discoverability in user interface design?
π‘ Hint: Think about how easily you can see what you can do in an application.
Question 2
Easy
Give an example of feedback in a user interface.
π‘ Hint: Consider how systems communicate back to you after you perform actions.
Practice 4 more questions and get performance evaluation
Engage in quick quizzes to reinforce what you've learned and check your comprehension.
Question 1
What is the purpose of feedback in user interfaces?
π‘ Hint: Think about how a success message would make you feel.
Question 2
True or False: Affordances are the same as signifiers.
π‘ Hint: Remember how affordances suggest what actions can be done, whereas signifiers show how to do it.
Solve and get performance evaluation
Push your limits with challenges.
Question 1
Design a user interface for a new online shop, applying each of Norman's principles to enhance user navigation and experience. Describe how you will implement each principle.
π‘ Hint: Visualize the normal shopping experience, and translate that into an online format.
Question 2
Critique an existing app (like Twitter or Instagram) through the lens of Norman's principles. Identify strengths and weaknesses and suggest improvements.
π‘ Hint: Choose an app you frequently use and reflect on your interactions to identify usability issues.
Challenge and get performance evaluation