Practice Fundamental Concepts and Pillars of Object-Oriented Programming - 3 | Module 9: Object-Oriented Programming | Human Computer Interaction (HCI) Micro Specialization
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Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is an object in OOP?

πŸ’‘ Hint: Think of a real-world item that has both attributes and actions.

Question 2

Easy

Define what a class is.

πŸ’‘ Hint: Consider how many items can be made from a single design.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the primary purpose of encapsulation?

  • To allow inheritance
  • To protect an object's state
  • To define classes

πŸ’‘ Hint: Consider how certain information is kept hidden from users or other code.

Question 2

Inheritance enables one class to inherit properties from another. True or False?

  • True
  • False

πŸ’‘ Hint: Think about family traits passed down from parents.

Solve 2 more questions and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Design a simple class hierarchy for a library management system. Explain the relationships between classes.

πŸ’‘ Hint: Think about the common attributes and behaviors that could apply to all library items.

Question 2

Write a program that demonstrates polymorphism with interfaces in a graphical user interface context. Provide a sample output.

πŸ’‘ Hint: Consider how common interfaces help manage diverse objects.

Challenge and get performance evaluation