Practice OOP - Introduction - 2 | Module 9: Object-Oriented Programming | Human Computer Interaction (HCI) Micro Specialization
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Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is an object in OOP?

πŸ’‘ Hint: Think of it as a specific instance of a class.

Question 2

Easy

Define a class in OOP.

πŸ’‘ Hint: Consider it like a template.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the main purpose of encapsulation?

  • To improve data integrity
  • To increase complexity
  • To merge classes

πŸ’‘ Hint: Think about how a secret is kept safe.

Question 2

True or False: Inheritance allows for code reuse across multiple classes.

  • True
  • False

πŸ’‘ Hint: Consider how a child uses a parent's skills.

Solve and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Design a simple class hierarchy for a 'Shape' class, including at least two subclasses. Describe how encapsulation and inheritance would be applied in your design.

πŸ’‘ Hint: Think about how different shapes can have similar and unique characteristics.

Question 2

Create an example where polymorphism is used in a simple graphic application. Explain how you would handle rendering different shapes.

πŸ’‘ Hint: Consider how different shapes can respond to the same render call.

Challenge and get performance evaluation