Practice Creating An Interactive Prototype Of The Interface (2.2.3.3) - Unit 2: User Experience and Interactive Design (Project 2: Simple App/Website Interface Design)
Students

Academic Programs

AI-powered learning for grades 8-12, aligned with major curricula

Professional

Professional Courses

Industry-relevant training in Business, Technology, and Design

Games

Interactive Games

Fun games to boost memory, math, typing, and English skills

Creating an Interactive Prototype of the Interface

Practice - Creating an Interactive Prototype of the Interface

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is a prototype?

💡 Hint: Think about what function a prototype serves in the design process.

Question 2 Easy

Why is testing a prototype important?

💡 Hint: Consider the consequences of not testing early.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does a mid-fidelity prototype focus on?

Functionality
Visual Details
User Testing

💡 Hint: Consider the purpose of a mid-fidelity prototype.

Question 2

True or False: Micro-interactions are irrelevant to overall user experience.

True
False

💡 Hint: Reflect on how small design elements can impact user satisfaction.

Get performance evaluation

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Design a mid-fidelity prototype for a library app that allows users to search for books, check availability, and reserve them. Detail your interactive elements and micro-interactions.

💡 Hint: Think about how you would make searching for a book engaging.

Challenge 2 Hard

Propose a strategy for conducting effective user testing for your prototype. What key questions should you focus on, and why?

💡 Hint: Focus on how users interact with your prototype.

Get performance evaluation

Reference links

Supplementary resources to enhance your learning experience.