Practice Creating An Interactive Prototype Of The Interface (2.2.3.3) - Unit 2: User Experience and Interactive Design (Project 2: Simple App/Website Interface Design)
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Creating an Interactive Prototype of the Interface

Practice - Creating an Interactive Prototype of the Interface

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Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is a prototype?

💡 Hint: Think about what function a prototype serves in the design process.

Question 2 Easy

Why is testing a prototype important?

💡 Hint: Consider the consequences of not testing early.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does a mid-fidelity prototype focus on?

Functionality
Visual Details
User Testing

💡 Hint: Consider the purpose of a mid-fidelity prototype.

Question 2

True or False: Micro-interactions are irrelevant to overall user experience.

True
False

💡 Hint: Reflect on how small design elements can impact user satisfaction.

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Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Design a mid-fidelity prototype for a library app that allows users to search for books, check availability, and reserve them. Detail your interactive elements and micro-interactions.

💡 Hint: Think about how you would make searching for a book engaging.

Challenge 2 Hard

Propose a strategy for conducting effective user testing for your prototype. What key questions should you focus on, and why?

💡 Hint: Focus on how users interact with your prototype.

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Reference links

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