Practice Criterion C: Creating The Solution (2.2.3) - Unit 2: User Experience and Interactive Design (Project 2: Simple App/Website Interface Design)
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Criterion C: Creating the Solution

Practice - Criterion C: Creating the Solution

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Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

List three design tools you might use to create an app.

💡 Hint: Think of popular tools used in UI design.

Question 2 Easy

What does 'Fidelity' refer to in prototyping?

💡 Hint: It relates to how close the prototype is to the final product.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is the primary purpose of creating a prototype?

To finalize the design
To test usability
To identify bugs
To create a marketing strategy

💡 Hint: Think about how prototypes help improve the user experience.

Question 2

True or False: Prototyping is unnecessary if you have a wireframe.

True
False

💡 Hint: Consider the differences between a wireframe and a prototype.

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Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

You are tasked with designing a donation app. Detail your approach to selecting and justifying the design tools you would use for this project.

💡 Hint: Consider what you need for each phase of the design process.

Challenge 2 Hard

Critically evaluate a current UI of your favorite app. Discuss elements of its visual design and how they contribute to the user experience.

💡 Hint: Think about how you feel using the app and why it might be effective or not.

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