IB 9 Product Design | Unit 1: Ergonomics & Everyday Objects by Prakhar Chauhan | Learn Smarter
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Unit 1: Ergonomics & Everyday Objects

Unit 1: Ergonomics & Everyday Objects

This foundational unit introduces core principles of product design with an emphasis on user-centered design and ergonomics. It guides students through a hands-on project aimed at redesigning an ergonomic hand tool, encouraging systematic methodologies for identifying user needs, conducting research, and applying design thinking. Ultimately, students are empowered to create or enhance products that improve human interactions and optimize user experience.

38 sections

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Sections

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  1. 1
    Unit 1: Ergonomics & Everyday Objects

    This unit introduces the principles of user-centered design and ergonomics...

  2. 1.1
    Unit Overview

    This unit introduces the principles of user-centered design, ergonomics, and...

  3. 1.2
    Global Context: Identities And Relationships

    This section examines how product design influences human interaction and...

  4. 1.3
    Key Concepts

    This section outlines essential concepts in ergonomics and design...

  5. 1.4
    Related Concepts

    This section discusses key related concepts integral to understanding...

  6. 1.5
    Learning Objectives (Aligned With Myp Design Criteria)

    This section outlines the learning objectives aligned with the MYP Design...

  7. 1.5.1
    Criterion A: Inquiring And Analysing (Maximum Focus)

    This section emphasizes the importance of user-centered design and ergonomic...

  8. 1.5.1.1
    A.2. Identify And Prioritize Primary And Secondary Research Needed To Develop A Solution.

    This section focuses on understanding the importance of primary and...

  9. 1.5.1.2
    A.3. Analyze Research Findings To Develop A Detailed Design Brief, Including User Profile, Functional Requirements, And Ergonomic Considerations.

    This section emphasizes the critical process of synthesizing research...

  10. 1.5.1.3
    A.4. Develop A Prioritized List Of Specifications For The Hand Tool Redesign Based On Research.

    This section details the importance of creating a prioritized list of...

  11. 1.5.2
    Criterion B: Developing Ideas (Maximum Focus)

    This section emphasizes generating, developing, and justifying feasible...

  12. 1.5.2.1
    B.1. Develop A Design Brief That Justifies Exploration Areas.

    This section focuses on developing a design brief that outlines and...

  13. 1.5.2.2
    B.2. Present A Range Of Feasible Design Ideas (Sketches, 2d Drawings, Simple 3d Models) For The Hand Tool.

    Students will create and present multiple design ideas for an ergonomic hand...

  14. 1.5.2.3
    B.3. Present The Chosen Design Idea, Justifying Its Selection Based On The Detailed Design Brief, Ergonomic Principles, And Potential User Benefit.

    This section focuses on presenting and justifying the chosen design idea for...

  15. 1.5.2.4
    B.4. Develop Accurate And Appropriate Detailed Design Specifications And Initial Planning Drawings/diagrams For The Chosen Hand Tool.

    This section focuses on the creation of precise design specifications and...

  16. 1.5.3
    Criterion C: Creating The Solution (Maximum Focus)

    This section outlines the structured process of planning, executing, and...

  17. 1.5.3.1
    C.1. Construct A Logical Plan Outlining The Steps And Justified Use Of Resources To Create A Low-Fidelity Prototype Of The Hand Tool.

    This section outlines the logical steps needed to create a low-fidelity...

  18. 1.5.3.2
    C.2. Demonstrate Competent Technical Skills When Constructing The Prototype.

    This section emphasizes the importance of demonstrating technical skills in...

  19. 1.5.3.3
    C.3. Follow The Plan To Create The Prototype, Documenting Any Changes Made With Clear Justifications.

    This section emphasizes the importance of adhering to a pre-planned approach...

  20. 1.5.3.4
    C.4. Present The Physical Prototype, Explaining How It Aligns With The Design Brief And Specifications, Particularly Focusing On Ergonomic Features.

    The section focuses on presenting the physical prototype of the redesigned...

  21. 1.5.4
    Criterion D: Evaluating (Maximum Focus)

    This section focuses on how students can evaluate their prototypes and...

  22. 1.5.4.1
    D.1. Design And Justify A Simple Method For Evaluating The Ergonomic Success Of The Prototype.

    This section outlines methods for evaluating the ergonomic effectiveness of...

  23. 1.5.4.2
    D.2. Evaluate The Success Of The Prototype Against The Design Brief And Specifications, Using Feedback And Observations.

    This section discusses evaluating the prototype's success by comparing it...

  24. 1.5.4.3
    D.3. Explain How The Prototype Could Be Improved Based On Evaluation Findings.

    This section discusses specific improvements for the prototype based on...

  25. 1.5.4.4
    D.4. Explain The Potential Impact Of The Redesigned Hand Tool On The User's Comfort And Efficiency.

    The redesigned hand tool aims to enhance user comfort and efficiency through...

  26. 2

    This section outlines a sequence of activities designed to enhance students'...

  27. 2.1
    1. Introduction To Product Design & Ergonomics
  28. 2.2
    2. Ergonomics Case Studies & Analysis
  29. 2.3
    3. Identifying User Needs & Anthropometry
  30. 2.4
    4. Research Deep Dive: User Empathy & Materials
  31. 2.5
    5. Design Brief Development & Specification Writing

    This section focuses on the creation of a design brief and specifications...

  32. 2.6
    6. Ideation & Visual Communication
  33. 2.7
    7. Selection & Detailed Design

    This section emphasizes the critical importance of the selection and...

  34. 2.8
    8. Prototyping & Skill Development
  35. 2.9
    9. Evaluation & Reflection
  36. 3

    This section explores the various assessment criteria and methods used to...

  37. 3.1
    Formative Assessment (Ongoing Feedback And Skill Development)

    This section emphasizes the importance of formative assessment as a...

  38. 3.2
    Summative Assessment (Demonstration Of Unit Mastery)

    This section outlines the comprehensive summative assessment focused on...

What we have learnt

  • User-centered design prioritizes the needs, capabilities, and limitations of users in the design process.
  • Ergonomics combines theory, principles, and research to optimize human well-being and system performance.
  • Iterative design thinking allows for continuous improvement and evaluation of design solutions.

Key Concepts

-- Function
The specific tasks or purposes a product is designed to fulfill effectively for the user.
-- Aesthetics
The visual and tactile qualities of a product, influencing its perceived quality and user satisfaction.
-- Ergonomics
The scientific discipline that studies human interactions with systems and applies principles to design for optimal comfort and efficiency.
-- User
Individuals or groups who interact with or are affected by the product, emphasizing their needs in design.
-- Form
The physical shape and contours of a product that contribute to its usability and aesthetics.
-- Purpose
The intended outcome or problem a product aims to solve for its users.
-- Systems
Sets of interacting or interdependent components that form a cohesive whole, essential in product design.

Additional Learning Materials

Supplementary resources to enhance your learning experience.