Practice Criterion D: Evaluating - 6.4 | Unit 3: Smart Products & User Experience (Project: Interactive Home Device Concept) | IB 9 Product Design
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Criterion D: Evaluating

6.4 - Criterion D: Evaluating

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Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What does UX stand for and why is it important?

💡 Hint: Think about your experience using apps or devices.

Question 2 Easy

Define 'Task Completion Test'.

💡 Hint: Consider testing a phone app.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is a primary goal of User Experience (UX) evaluations?

To create design aesthetics
To ensure product safety
To assess usability and satisfaction

💡 Hint: Think about why you would ask someone feedback after they use a new app.

Question 2

True or False: A Cognitive Walkthrough is a method to evaluate user experience that involves designing tasks for users to complete.

True
False

💡 Hint: Remember who is completing the tasks in this method.

1 more question available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Design an ethical considerations checklist for a smart home device that manages user data.

💡 Hint: Think about what users need to feel confident in using the device.

Challenge 2 Hard

Propose a method to analyze user feedback effectively after testing a prototype.

💡 Hint: Consider how best to systematize the diverse feedback you might receive.

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