7.3 - UI Design Basics for Interactive Screens (Supporting B, C)
Enroll to start learning
You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.
Practice Questions
Test your understanding with targeted questions
Define wireframing in your own words.
💡 Hint: Focus on how wireframes guide initial design.
What does information hierarchy refer to?
💡 Hint: Think about how you would layout a webpage.
4 more questions available
Interactive Quizzes
Quick quizzes to reinforce your learning
What is the primary purpose of a wireframe?
💡 Hint: Think about what designers create first.
True or False: Prototypes are used for testing and feedback.
💡 Hint: Consider how designers adjust after user testing.
Get performance evaluation
Challenge Problems
Push your limits with advanced challenges
Design a series of interactive screens for a smart light management system. Include considerations for wireframing, information hierarchy, and icon usage.
💡 Hint: Think about what users need to access quickly.
Evaluate a specific smart home app interface you have used. What design principles did it employ effectively, and where did it fail?
💡 Hint: Consider your experience with usability.
Get performance evaluation
Reference links
Supplementary resources to enhance your learning experience.