Practice Physical Prototyping - 1.4 | 3. Product Design: Engineering, Robotics & Physical Prototyping | IB MYP Grade 10 Design (Digital & Product Design), Technology & Innovation
K12 Students

Academics

AI-Powered learning for Grades 8–12, aligned with major Indian and international curricula.

Professionals

Professional Courses

Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.

Games

Interactive Games

Fun, engaging games to boost memory, math fluency, typing speed, and English skills—perfect for learners of all ages.

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is the main purpose of prototyping in product design?

💡 Hint: Think about why designers might build a model.

Question 2

Easy

Name one type of low-fidelity prototype.

💡 Hint: This is a simple material often used.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the primary goal of prototyping?

  • To create the final product
  • To test ideas
  • To sell the product

💡 Hint: Think about the role of models in product development.

Question 2

True or False: High-fidelity prototypes are made without consideration for final design details.

  • True
  • False

💡 Hint: Consider how prototypes need to be to test effectively.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

You have a low-fidelity prototype that doesn't meet user expectations in comfort. Describe how you would collect feedback and iterate on your design.

💡 Hint: Think about both qualitative and quantitative methods for gathering feedback.

Question 2

Design a high-fidelity prototype for a new ergonomic office chair. List the steps and tools you would use in the process.

💡 Hint: Consider materials and technologies that can enhance comfort and usability.

Challenge and get performance evaluation