Practice Criterion C: Creating the Solution - 2.2.3 | Unit 2: User Experience and Interactive Design (Project 2: Simple App/Website Interface Design) | IB MYP Grade 9 Design(Digital Design)
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2.2.3 - Criterion C: Creating the Solution

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Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

List three design tools you might use to create an app.

💡 Hint: Think of popular tools used in UI design.

Question 2

Easy

What does 'Fidelity' refer to in prototyping?

💡 Hint: It relates to how close the prototype is to the final product.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the primary purpose of creating a prototype?

  • To finalize the design
  • To test usability
  • To identify bugs
  • To create a marketing strategy

💡 Hint: Think about how prototypes help improve the user experience.

Question 2

True or False: Prototyping is unnecessary if you have a wireframe.

  • True
  • False

💡 Hint: Consider the differences between a wireframe and a prototype.

Solve and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

You are tasked with designing a donation app. Detail your approach to selecting and justifying the design tools you would use for this project.

💡 Hint: Consider what you need for each phase of the design process.

Question 2

Critically evaluate a current UI of your favorite app. Discuss elements of its visual design and how they contribute to the user experience.

💡 Hint: Think about how you feel using the app and why it might be effective or not.

Challenge and get performance evaluation