Practice Defining the Interaction Design (IxD): The User's Journey - 2.2.2.4 | Unit 2: User Experience and Interactive Design (Project 2: Simple App/Website Interface Design) | IB MYP Grade 9 Design(Digital Design)
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2.2.2.4 - Defining the Interaction Design (IxD): The User's Journey

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Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

Define Interaction Design in your own words.

💡 Hint: Think about how users engage with interfaces.

Question 2

Easy

What is meant by feedback in IxD?

💡 Hint: Consider how apps notify users of actions like saving or errors.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the primary focus of Interaction Design?

  • Creating visual layouts
  • User-product interaction
  • Performing backend functions

💡 Hint: Consider what aspect of design enhances user experience.

Question 2

True or False: Consistency in IxD means that similar actions always yield different results.

  • True
  • False

💡 Hint: Think about how we navigate digital products.

Solve 3 more questions and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Design a user interaction for a new social media app. Describe the user inputs, expected feedback, and how you ensure consistency throughout the design.

💡 Hint: Think about how the user experience remains consistent and clear.

Question 2

You have received feedback that an app often confuses users. What principles of IxD would you focus on adapting, and how?

💡 Hint: Identify which principles are often overlooked in user journeys.

Challenge and get performance evaluation