IB 9 Product Design | Unit 3: Smart Products & User Experience (Project: Interactive Home Device Concept) by Prakhar Chauhan | Learn Smarter
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Unit 3: Smart Products & User Experience (Project: Interactive Home Device Concept)

Unit 3: Smart Products & User Experience (Project: Interactive Home Device Concept)

This unit integrates technology and user experience into product design, focusing on smart home devices. It emphasizes the iterative design process and the convergence of industrial design, electronics, and software. Students explore the implications of technology on user experience, including the ethical aspects of data collection and responsible innovation.

48 sections

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  1. 1
    Unit 3: Smart Products & User Experience (Project: Interactive Home Device Concept)

    This unit explores the integration of technology into product design,...

  2. 2
    Unit Overview

    Unit 3 focuses on integrating technology and user experience (UX) in product...

  3. 3
    Global Context

    The Global Context section examines the impact of scientific and technical...

  4. 4
    Key Concepts

    This section explores essential concepts related to smart products, focusing...

  5. 4.1

    This section focuses on the significance of innovation in developing smart...

  6. 4.2

    This section explores the systematic process of developing interactive home...

  7. 4.3

    This section discusses the critical integration of various components in...

  8. 5
    Related Concepts

    This section outlines the key concepts related to the innovative design of...

  9. 5.1
    Interactivity

    This section focuses on how interactivity enhances user experiences by...

  10. 5.2
    User Experience (Ux)

    This section delves into the significance of user experience (UX) in the...

  11. 5.3

    This section explores the integration of technology into product design,...

  12. 5.4

    This section emphasizes the development of effective and ethical solutions...

  13. 5.5

    This section explores the ethical implications of designing smart products,...

  14. 5.6

    This section explores the concept of interfaces in smart products, focusing...

  15. 5.7

    This section discusses the continuous evolution of smart products and...

  16. 6
    Learning Objectives (Aligned With Myp Design Criteria)

    This section outlines targeted learning objectives aligned with the MYP...

  17. 6.1
    Criterion A: Inquiring And Analysing

    This section outlines the first criterion of the design process, focusing on...

  18. 6.1.1
    A.i: Explain And Justify The Need For A New Interactive Home Device That Solves A Specific User Problem.

    This section focuses on identifying and justifying the necessity for a new...

  19. 6.1.2
    A.ii: Identify, Prioritize, And Justify Primary And Secondary Research.

    This section discusses the importance of identifying, prioritizing, and...

  20. 6.1.3
    A.iii: Analyze Research To Develop A Detailed Design Brief.

    This section focuses on the analysis of collected research to create a...

  21. 6.1.4
    A.iv: Develop A Prioritized List Of Specifications For The Interactive Home Device Concept.

    This section focuses on the development of a prioritized list of...

  22. 6.2
    Criterion B: Developing Ideas

    This section focuses on refining design ideas for interactive home devices...

  23. 6.2.1
    B.i: Develop A Design Brief That Emphasizes Exploration Of Technological Integration And Intuitive User Interaction.

    This section focuses on developing a design brief that guides the creation...

  24. 6.2.2
    B.ii: Present A Range Of Feasible Design Ideas For The Interactive Device, Clearly Annotating The Proposed Technology, Physical Form, And Interaction Points.

    This section discusses the importance of generating diverse and feasible...

  25. 6.2.3
    B.iii: Present The Chosen Design Idea, Justifying Its Selection Based On Comprehensive Research, Technological Feasibility, And A Compelling User Experience Narrative.

    This section emphasizes the justification for a chosen design idea by...

  26. 6.2.4
    B.iv: Develop Accurate And Appropriate Detailed Design Specifications For The Chosen Interactive Device Concept, Including Detailed Part Breakdown, Assembly Instructions, And A Basic Flow Chart For User Interaction.

    This section focuses on creating precise specifications for an interactive...

  27. 6.3
    Criterion C: Creating The Solution

    This section outlines the process for students to create a physical model...

  28. 6.3.1
    C.i: Construct A Logical Plan Detailing The Sequence Of Steps And Justified Use Of Resources To Create A Non-Functional Physical Model And A Rudimentary Interactive Interface Prototype.

    This section covers the importance of constructing a detailed plan for...

  29. 6.3.2
    C.ii: Demonstrate Excellent Technical Skills When Constructing The Physical Model And Creating The Digital Interface Prototype.

    This section emphasizes the importance of showcasing technical skills in...

  30. 6.3.3
    C.iii: Follow The Plan To Create The Physical Model And Interface Prototype, Meticulously Recording Any Changes Made Due To Design Challenges, Technical Limitations, Or User Feedback, With Clear Justifications.

    This section emphasizes the importance of following a detailed plan when...

  31. 6.3.4
    C.iv: Present The Non-Functional Physical Model Alongside The Interactive Interface Prototype, Showing How They Would Integrate To Satisfy The Design Brief's Requirements For A Seamless User Experience.

    This section discusses how to present a non-functional physical model...

  32. 6.4
    Criterion D: Evaluating

    This section focuses on evaluating the user experience (UX) and ethical...

  33. 6.4.1
    D.i: Design And Justify A Sophisticated Method For Evaluating The Proposed Interactive Device's User Experience (Ux) And Ethical Considerations.

    This section discusses the development of a sophisticated evaluation method...

  34. 6.4.2
    D.ii: Evaluate The Success Of The Physical Model And Interface Prototype Against The Design Brief And Specifications, Analyzing User Feedback And Potential Ethical Implications.

    This section discusses evaluating a prototype's success in meeting a design...

  35. 6.4.3
    D.iii: Explain In Detail How The Solution Could Be Improved, Considering Both Physical Form Enhancements And More Intuitive Digital Interactions, As Well As Addressing Any Ethical Concerns Raised.

    This section discusses potential improvements for a smart home device...

  36. 6.4.4
    D.iv: Explain The Potential Positive And Negative Impacts Of The Interactive Device On Users' Lives, Society, And The Broader Environment, Critically Reflecting On Ethical Design Choices.

    This section explores the positive and negative impacts that interactive...

  37. 7

    This section outlines a variety of hands-on activities designed to...

  38. 7.1
    Introduction To Iot And Smart Home Technologies (Supporting A, B, D)
  39. 7.2
    User Experience (Ux) Principles: Affordances, Feedback, Consistency (Supporting A, B, C, D)

    This section explores fundamental User Experience (UX) principles focusing...

  40. 7.3
    Ui Design Basics For Interactive Screens (Supporting B, C)

    This section introduces fundamental concepts related to user interface (UI)...

  41. 7.4
    Rapid Prototyping Techniques (3d Printing, Laser Cutting) (Supporting C)
  42. 7.5
    Basic Electronics For Interactive Elements (Leds, Simple Sensors – Conceptual Integration) (Supporting B, C)

    This section covers the fundamental concepts of basic electronics relevant...

  43. 7.6
    User Testing For Physical And Digital Interactions (Supporting D)

    This section focuses on user testing methods for both physical and digital...

  44. 7.7
    Ethical Considerations In Smart Product Design (Privacy, Data Security, Planned Obsolescence) (Supporting A, D)
  45. 8

    Assessment focuses on evaluating the development and effectiveness of...

  46. 8.1
    Formative Assessment

    Formative assessment within the design process is crucial for continuous...

  47. 8.2
    Summative Assessment

    This section outlines the comprehensive assessment strategies used to...

  48. 9
    Overall Course Assessment & Approaches To Learning (Atl) Skills

    This section outlines the assessment components and Approaches to Learning...

What we have learnt

  • The importance of integrating technology and user experience in product design.
  • The iterative nature of the design process is crucial for developing effective smart devices.
  • Ethical considerations in technology development are essential for user privacy and responsible innovation.

Key Concepts

-- Innovation
Creative application of novel ideas and technologies to improve smart home devices.
-- User Experience (UX)
The perceptions and interactions of users with smart products, focusing on ease of use and emotional connection.
-- Ethics
Moral principles guiding design decisions, especially regarding data privacy and user security.
-- Interactivity
The dynamic relationship between users and devices, requiring thoughtful design for intuitive interactions.
-- Systems
The integration of physical and digital components in smart devices to create cohesive user experiences.

Additional Learning Materials

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