Practice User Experience (UX) Principles: Affordances, Feedback, Consistency (Supporting A, B, C, D) - 7.2 | Unit 3: Smart Products & User Experience (Project: Interactive Home Device Concept) | IB MYP Grade 9 Product Design
K12 Students

Academics

AI-Powered learning for Grades 8–12, aligned with major Indian and international curricula.

Academics
Professionals

Professional Courses

Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.

Professional Courses
Games

Interactive Games

Fun, engaging games to boost memory, math fluency, typing speed, and English skillsβ€”perfect for learners of all ages.

games

7.2 - User Experience (UX) Principles: Affordances, Feedback, Consistency (Supporting A, B, C, D)

Enroll to start learning

You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take mock test.

Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is an affordance? Give one example.

πŸ’‘ Hint: Think about everyday objects.

Question 2

Easy

Name two types of feedback.

πŸ’‘ Hint: Consider feedback you receive from smart devices.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is an affordance in UX design?

  • A visual indication of potential actions
  • A type of feedback
  • A design consistency

πŸ’‘ Hint: Think of how design elements signal use.

Question 2

True or False: Feedback can only be visual.

  • True
  • False

πŸ’‘ Hint: Consider how devices communicate actions.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Design a smart home device, incorporating all UX principles. Explain your design decisions for affordance, feedback, and consistency.

πŸ’‘ Hint: Create a cohesive user experience demonstrating thoughtful design integration.

Question 2

Critique a smart device you own regarding its UX. Discuss where it excels or falters in terms of affordances, feedback, and consistency.

πŸ’‘ Hint: Be specific about design elements that work or fail.

Challenge and get performance evaluation