Practice Digital Avatars and Online Personas - 2.1.3.3 | Unit 1: The Expressive Self – Identity, Emotion, and Personal Narrative | IB MYP Grade 9 Visual Arts
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2.1.3.3 - Digital Avatars and Online Personas

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Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is a digital avatar?

💡 Hint: Think about how you see yourself online.

Question 2

Easy

Name a potential benefit of using an online persona.

💡 Hint: What can anonymity provide?

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is a primary function of a digital avatar?

  • A. To play video games solely
  • B. To represent a user's identity online
  • C. To serve as a profile picture without any meaning

💡 Hint: Focus on avatars as reflections of identity.

Question 2

True or False: Online personas can often align perfectly with real-life identities.

  • True
  • False

💡 Hint: Think about the curated nature of social media.

Solve and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Evaluate how the use of digital avatars can both enhance and hinder genuine self-expression.

💡 Hint: Consider both positive and negative aspects of paired identity.

Question 2

Explore the implications of cultural appropriation within digital art spaces. Provide specific examples of artists who have faced criticism.

💡 Hint: Research contemporary artists known for their use of cultural symbols.

Challenge and get performance evaluation