Practice Technological Influences on Representing Reality and Space - 2.8 | Unit 2: The Art of Observation – Perception, Space, and Realism | IB MYP Grade 9 Visual Arts
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2.8 - Technological Influences on Representing Reality and Space

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Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is photography used for in art?

💡 Hint: Think about how artists document reality.

Question 2

Easy

Give one example of a technology that helps artists.

💡 Hint: Consider 3D design tools.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What role did photography play for artists?

  • A) It replaced painting.
  • B) It became a tool for exploration.
  • C) It had no significant impact.

💡 Hint: Think about the shifts in how art was created.

Question 2

True or False: Digital modeling can only be used in architecture.

  • True
  • False

💡 Hint: Consider its applications beyond building designs.

Solve and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Discuss the potential limitations and advantages of relying heavily on digital modeling in art creation.

💡 Hint: Balance pros and cons based on artistic philosophies.

Question 2

Evaluate the assertion that photography diminishes artistic creativity rather than enhances it.

💡 Hint: Consider examples where photography inspired artists.

Challenge and get performance evaluation