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Test your understanding with targeted questions related to the topic.
Question 1
Easy
What is an object in OOP?
π‘ Hint: Think of real-world entities.
Question 2
Easy
What does a constructor do?
π‘ Hint: It runs automatically.
Practice 4 more questions and get performance evaluation
Engage in quick quizzes to reinforce what you've learned and check your comprehension.
Question 1
What does an object encapsulate?
π‘ Hint: Combine both definitions.
Question 2
True or False: Constructors are optional in a class.
π‘ Hint: Consider default classes.
Solve 1 more question and get performance evaluation
Push your limits with challenges.
Question 1
Create a class representing a Student with attributes for name, age, and methods to enroll and drop a subject. Include a constructor.
π‘ Hint: Consider what actions a student can perform.
Question 2
Explain how garbage collection affects memory management in a larger application. Discuss potential issues that can arise without it.
π‘ Hint: Think about memory usage and leaks in detail.
Challenge and get performance evaluation