Practice Conclusion - 5.7 | 5. Objects | ICSE 11 Computer Applications
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Conclusion

5.7 - Conclusion

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Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is an object in OOP?

💡 Hint: Think of real-world entities.

Question 2 Easy

What does a constructor do?

💡 Hint: It runs automatically.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does an object encapsulate?

Only data
Only methods
Data and methods

💡 Hint: Combine both definitions.

Question 2

True or False: Constructors are optional in a class.

True
False

💡 Hint: Consider default classes.

1 more question available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Create a class representing a Student with attributes for name, age, and methods to enroll and drop a subject. Include a constructor.

💡 Hint: Consider what actions a student can perform.

Challenge 2 Hard

Explain how garbage collection affects memory management in a larger application. Discuss potential issues that can arise without it.

💡 Hint: Think about memory usage and leaks in detail.

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