Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.
Fun, engaging games to boost memory, math fluency, typing speed, and English skillsβperfect for learners of all ages.
Enroll to start learning
Youβve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take mock test.
Test your understanding with targeted questions related to the topic.
Question 1
Easy
What is a String in Java?
π‘ Hint: Remember it involves characters and quotes.
Question 2
Easy
How do you create a String using a literal?
π‘ Hint: Think of a name in quotes.
Practice 4 more questions and get performance evaluation
Engage in quick quizzes to reinforce what you've learned and check your comprehension.
Question 1
What is the preferred method for creating Strings in Java?
π‘ Hint: Think about performance.
Question 2
True or False: Strings in Java are treated as primitive data types.
π‘ Hint: Remember the definition of Strings.
Solve 1 more question and get performance evaluation
Push your limits with challenges.
Question 1
Create a program that asks for a user's name and greets them using both methods of String creation. Compare the memory usage.
π‘ Hint: Consider how modern programming environments handle memory management.
Question 2
Design a function that accepts a String and returns its length using both methods of String declaration. Discuss any differences you observe.
π‘ Hint: Reflect on what the length method does for both instances.
Challenge and get performance evaluation