Practice Review of OOP Concepts - 1.1 | Chapter 1: Advanced Object-Oriented Programming | Python Advance
Students

Academic Programs

AI-powered learning for grades 8-12, aligned with major curricula

Professional

Professional Courses

Industry-relevant training in Business, Technology, and Design

Games

Interactive Games

Fun games to boost memory, math, typing, and English skills

Review of OOP Concepts

1.1 - Review of OOP Concepts

Enroll to start learning

You’ve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take practice test.

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

Define a class for a Book and create an instance of it.

💡 Hint: Classes provide a template for objects.

Question 2 Easy

What is an example of an object?

💡 Hint: Think of instances created from a class.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What do we call an instance of a class?

Class
Object
Method

💡 Hint: Think about what we create from class blueprints.

Question 2

True or False: Inheritance enables code reuse.

True
False

💡 Hint: Consider how children inherit traits from parents.

Get performance evaluation

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Implement a class hierarchy for vehicles, using inheritance, encapsulation, and polymorphism.

💡 Hint: Think about the common behavior shared among different types of vehicles.

Challenge 2 Hard

Create an example demonstrating encapsulation with data validation.

💡 Hint: Consider how we can protect account details while still allowing changes.

Get performance evaluation

Reference links

Supplementary resources to enhance your learning experience.