Practice Softmax - 9.8.3.2 | 9. Reinforcement Learning and Bandits | Advance Machine Learning
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9.8.3.2 - Softmax

Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What does the softmax function do?

πŸ’‘ Hint: Think about how it selects actions based on their expected rewards.

Question 2

Easy

What are the two main strategies in the exploration vs exploitation trade-off?

πŸ’‘ Hint: Remember that one is about trying new actions.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the primary function of softmax in reinforcement learning?

  • To calculate rewards
  • To convert action values to probabilities
  • To explore the environment

πŸ’‘ Hint: Consider what the function needs to achieve.

Question 2

True or False: A low temperature in softmax results in higher exploration.

  • True
  • False

πŸ’‘ Hint: Remember the behavior of the softmax function at different temperatures.

Solve 1 more question and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Given the Q-values [0.1, 0.4, 0.2] at a temperature of 0.5, calculate the resultant probabilities using softmax.

πŸ’‘ Hint: Remember: exponentiate each normalized Q-value, not just the raw Q-values.

Question 2

Consider a scenario where an agent is deciding between three actions with Q-values [10, 1, 0.5]. Discuss the implications of setting a low temperature value for this agent in their decision-making process.

πŸ’‘ Hint: Balance is essential; think about what happens if the agent only exploits.

Challenge and get performance evaluation