Practice Annotations in Java - 7.1 | 7. Annotations and Reflection API | Advance Programming In Java
K12 Students

Academics

AI-Powered learning for Grades 8–12, aligned with major Indian and international curricula.

Professionals

Professional Courses

Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.

Games

Interactive Games

Fun, engaging games to boost memory, math fluency, typing speed, and English skills—perfect for learners of all ages.

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is an annotation in Java?

💡 Hint: Think about external information added to code.

Question 2

Easy

What does the @Override annotation do?

💡 Hint: Consider how this relates to inheritance.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the main purpose of annotations in Java?

  • Modify code execution
  • Provide metadata
  • Add comments

💡 Hint: Think about what 'metadata' means.

Question 2

True or False: Annotations can directly alter the logic of code.

  • True
  • False

💡 Hint: Consider how annotations are defined and what they do.

Solve 2 more questions and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Create a custom annotation called @JsonSerializable that can be applied to classes, making them JSON serializable.

💡 Hint: Think about what information you'd want to mark for serialization.

Question 2

Explain how you would implement a processor that reads @JsonSerializable annotations and converts annotated classes to JSON.

💡 Hint: Consider the steps of using reflection and what library you might use for JSON operations.

Challenge and get performance evaluation