Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.
Fun, engaging games to boost memory, math fluency, typing speed, and English skillsβperfect for learners of all ages.
This chapter introduces fundamental drawing and editing tools used in design applications, emphasizing various commands for creating shapes, understanding coordinate systems, selecting and modifying objects, and utilizing precision tools. It outlines the importance of accuracy in design and highlights practical functionalities such as object snaps and tracking methods. The chapter also presents activities to facilitate hands-on practice of these concepts.
Enroll to start learning
Youβve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take mock test.
References
Untitled document (15).pdfClass Notes
Memorization
What we have learnt
Final Test
Revision Tests
Term: Line Command
Definition: A command used to draw straight segments between two points.
Term: Circle Command
Definition: A command activated to create a circle by specifying its center and radius.
Term: Coordinate Systems
Definition: Systems that define locations in a space; includes absolute, relative, and polar coordinates.
Term: Object Snaps (OSNAP)
Definition: Tools that ensure precise placement by snapping to specific points on objects.
Term: Dynamic Input
Definition: A feature that displays command prompts near the cursor for easier input.