Preview of practice Supports Clickable Prototypes And Developer Hand-off (10.3.2.3.4) - Wireframes and Mockups
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Supports clickable prototypes and developer hand-off

Practice - Supports clickable prototypes and developer hand-off

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

Define wireframe.

💡 Hint: Think about its purpose in early design.

Question 2 Easy

What tool is used for high-fidelity mockups?

💡 Hint: Recall the tool discussed in class.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is a wireframe?

A high-fidelity design
A low-fidelity layout
An interactive model

💡 Hint: Think about its role in design.

Question 2

True or False: Mockups are used in the early stages of product design.

True
False

💡 Hint: Consider the definition of each.

1 more question available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Create a wireframe and a mockup for a user login page, ensuring to highlight the differences in fidelity.

💡 Hint: Consider the purposes of each type.

Challenge 2 Hard

Discuss how to transition a project from wireframes to clickable prototypes effectively.

💡 Hint: Think about the user involvement and iterative feedback loops.

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Reference links

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