Wireframes and Mockups
Wireframes and mockups are essential visual tools used by Business Analysts to articulate user interface requirements effectively. Wireframes provide low-fidelity representations focused on layout and structure, while mockups offer high-fidelity visuals that closely resemble the final design. The chapter discusses the purposes, characteristics, and tools associated with both wireframes and mockups, highlighting their importance in the design process.
Sections
Navigate through the learning materials and practice exercises.
What we have learnt
- Wireframes are low-fidelity visual representations focusing on structure and layout, whereas mockups are high-fidelity representations that include colors and branding.
- Wireframes serve to define screen layouts and user flows, while mockups communicate the final look and feel of the user interface.
- Tools like Balsamiq and Figma are essential for creating effective wireframes and mockups, each suited for different stages of the design process.
Key Concepts
- -- Wireframes
- Low-fidelity visual representations that focus on the layout and structure of a user interface without detailed styling.
- -- Mockups
- High-fidelity visual representations that closely resemble the final product, encompassing detailed design elements like colors and typography.
- -- Prototyping
- The creation of interactive models that simulate user interactions with a user interface.
- -- UI/UX Design
- The process of designing user interfaces and experiences that are effective, efficient, and enjoyable for users.
Additional Learning Materials
Supplementary resources to enhance your learning experience.