Practice Jump Instruction Example - 16.3.4 | 16. Handling Control Transfer Instructions | Computer Organisation and Architecture - Vol 2
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Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What does a jump instruction do?

💡 Hint: Think about how reading a map can lead you to a new location.

Question 2

Easy

What are the two types of jump instructions?

💡 Hint: Consider if a condition must be met for the jump to occur.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What type of jump always transfers control regardless of conditions?

  • Conditional
  • Unconditional
  • Both

💡 Hint: Remember the distinction between conditions and certain actions.

Question 2

True or False: The program counter (PC) always increments after a jump instruction is executed.

  • True
  • False

💡 Hint: Think about the role of jumps and their redirecting nature.

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Challenge Problems

Push your limits with challenges.

Question 1

You are tasked with optimizing a program that contains both conditional and unconditional jumps. Describe how you would assess and potentially reduce the number of jumps to streamline the execution flow.

💡 Hint: Consider the significance of each jump in terms of logic and flow.

Question 2

Given an example of a program that relies heavily on conditional jumps, analyze how the program would behave if all conditional jumps were converted to unconditional jumps.

💡 Hint: Reflect on how conditions regulate flow versus arbitrary actions.

Challenge and get performance evaluation