Practice The Three Stages of Control Transfer Instructions - 16.2.4 | 16. Handling Control Transfer Instructions | Computer Organisation and Architecture - Vol 2
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Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What are the two types of control transfer instructions?

💡 Hint: Think about instructions that change the flow of execution.

Question 2

Easy

What does the program counter store?

💡 Hint: It's crucial for instruction fetching.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the primary function of control transfer instructions?

  • A. Fetch data
  • B. Alter execution flow
  • C. Store data

💡 Hint: Consider what happens when a jump occurs during execution.

Question 2

True or False: An unconditional jump requires a condition to execute.

  • True
  • False

💡 Hint: Reflect on the definition of unconditional jumps.

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Challenge Problems

Push your limits with challenges.

Question 1

Describe the flow of execution in a program that contains a sequence of instructions involving both unconditional and conditional jumps. How does the program's control flow change?

💡 Hint: Use examples from the texts, illustrating how jumps divert the execution.

Question 2

Suppose you have a control unit design where the program counter cannot store temporary values. How might you handle control transfer efficiently?

💡 Hint: Think about the elements of CPU architecture that can be dynamically adjusted.

Challenge and get performance evaluation