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Today, we're diving into memory technologies! First, can anyone tell me what SRAM is?
Isn’t it the fastest type of memory?
That's right! SRAM has an access time of about 0.5 to 2.5 nanoseconds, but it’s also very expensive—about $2000 to $5000 per GB. Now, what do you think might be a cheaper alternative?
How about DRAM? It's known to be slower and cheaper.
Exactly! DRAM is around 100 times slower than SRAM but costs only between $20 and $75 per GB. Can anyone tell me a disadvantage of DRAM?
It has a longer access time, right? Around 50 to 70 nanoseconds.
Correct! Lastly, we have magnetic disks, which are very economical at $0.2 to $2 per GB but can be up to 1000 times slower than DRAM. So there's always a trade-off between speed and cost!
Now, let's talk about the memory hierarchy. Why do we need a memory hierarchy?
To balance speed, cost, and capacity?
Spot on! You’ll find that registers are the fastest within the CPU, but they’re very expensive. What about cache memory?
Cache is much faster than main memory but still slower than registers, right?
Exactly! Cache memory uses SRAM technology. And how about main memory and disk storage?
Main memory uses DRAM, which is slower but can hold more data, and the disks are the cheapest but take the longest to access.
You’ve got it! The goal is to make sure the processor spends minimal time waiting for data, which brings us to the principle of locality of reference.
Let’s dive into the principle of locality of reference. Who can tell me what this means?
It indicates that programs tend to access data in clusters?
Correct! That's the crux of it. Temporal locality means items accessed recently are likely to be accessed again. What’s an example?
Like variables in a loop?
Exactly! And what about spatial locality?
That's when items near those recently accessed are likely to be accessed soon, like data in an array.
Great job! This principle helps optimize cache usage. Very well done everyone!
Now, let’s discuss cache memory operations. What happens when the CPU attempts to read a memory word?
The CPU first checks if the word is in the cache.
Exactly! This leads to a 'cache hit' if it's present, or a 'cache miss' if it's not. What do we fetch in the case of a miss?
A block of data that includes the requested memory word?
Right! This fetch takes advantage of locality of reference since future accesses might be to other words in the block. Can anyone define a cache miss penalty?
It's the time to replace a cache block and deliver the requested word to the CPU.
Well done! Understanding these operations is key to optimizing CPU performance.
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The section explores different memory types including SRAM, DRAM, and magnetic disks, emphasizing cost and speed trade-offs and the principle of locality of reference. It introduces cache memory and its importance in maintaining CPU performance through hierarchical memory organization.
This section delves into computer memory technologies, highlighting their varying access times and costs. It begins by categorizing memory types:
Given the fast processing speeds of CPUs, the necessity for high-speed memory becomes apparent. The section introduces a memory hierarchy as a solution to balance speed, cost, and capacity, involving:
- Registers: Situated within the CPU and fastest but limited in number.
- Cache memory: High-speed but costly SRAM that stores frequently accessed data.
- Main memory: Slower DRAM that holds the majority of data.
- Disk storage: The largest storage capacity but with the slowest access times.
The concept of locality of reference is explained as the rationale for cache memory, pointing out that programs often access data in proximity (temporal and spatial locality). The section concludes with an introduction to cache operations, such as cache hits and misses, and discusses the mapping of main memory blocks to cache lines.
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We ended part 1 of unit 1 by saying that we have different memory technologies which vary in terms of their access times and cost per GB. For example, we said that SRAMs are very fast and its speed is about one 0.5 to 2.5 nanoseconds, its access time; that means, it is on an average about one-tenth as fast as the processor ok. However, the cost per GB of this type of memories is also very huge. The cost per GB is about 2000 dollars to 5000 dollars.
This chunk introduces various types of memory technologies, focusing on SRAM (Static Random Access Memory). It describes SRAM as being extremely fast, with an access time ranging between 0.5 to 2.5 nanoseconds. However, despite its speed, it is very expensive, costing between $2000 to $5000 per gigabyte. This highlights a key aspect of computer memory: the trade-off between speed and cost.
Think of SRAM like a high-speed luxury car. It can go really fast but comes at a very high price, making it impractical for everyone. In contrast, less expensive cars (such as DRAM) can still get us where we need to go, although not quite as quickly.
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Then we have DRAMs which are about 150 to 100 times slower than SRAMs; that means, to bring a certain amount of data a data unit a word from DRAM the processor will require about hundreds of processor cycles to do so. The speed of a DRAM is typically in the range of 50 to 70 nanoseconds; that is the access time is in the range of 50 to 70 nanoseconds. But, it is also about hundred times cheaper than SRAMs. So, the typical cost of DRAM units range in between 20 dollars to 75 dollars per GB.
This chunk explains DRAM (Dynamic Random Access Memory), which is significantly slower than SRAM - by a factor of 150 to 100 times. Access time for DRAM ranges from 50 to 70 nanoseconds. However, its cost is much lower, ranging from $20 to $75 per gigabyte, making it a more accessible option for large volumes of data storage.
Think of DRAM like a family sedan. It’s not the fastest car on the road (compared to SRAM's sports car), but it can still take a full family on a vacation at an affordable cost. It’s a balance of speed and price that works for most everyday needs.
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Magnetic disks or hard disks are far cheaper; about 1000 times cheaper than DRAMs being only about 0.2 to 2 dollars per GB. However, it is also about 1000 times 100 times, 100 to 1000 times slower than DRAM units. Its access times ranges in between 5 to 20 milliseconds.
In this part, hard disks are discussed, pointing out that they are much cheaper compared to both SRAM and DRAM, costing only about $0.2 to $2 per gigabyte. However, they are significantly slower (1000 times slower on average than DRAM), with access times between 5 to 20 milliseconds, which illustrates a stark contrast in performance versus cost.
Consider hard disks as a budget-friendly public bus. It might take longer to get to your destination compared to a private car (like SRAM), but it’s significantly cheaper for the number of people it carries. It’s all about choosing the right transport for your needs, depending on urgency and budget.
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To achieve the best performance what would we desire? We would desire a very large capacity memory which can hold all our programs and data and which works at the pace of the processor. That means, if a processor requires a memory word in one cycle it is available in the processor from memory in the next cycle itself.
This section emphasizes the ideal characteristics of computer memory: large capacity and high speed to ensure seamless interaction with the processor. When the processor needs data, it should be readily available without delay. This scenario is essential for optimal performance in computing tasks.
Think of your brain as the processor and your home library (containing all your books and resources) as memory. If you want to quickly reference a book, having it neatly organized and within reach allows you to access the information immediately without having to search for it across town.
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However, in practice we saw the cost and performance parameters and it is difficult to achieve. So, to achieve the greatest performance memory should be able to keep pace with the processor. It is not desirable to wait for instruction/operands when the processor executes instructions.
This chunk discusses the trade-offs between the cost of memory and its performance. While high-speed memory is desirable, it is also expensive. As a result, it's challenging to design a memory system that offers both high performance and affordability, thus requiring careful consideration during system design.
Imagine trying to build the fastest internet connection available but within a tight budget. You’d have to weigh the speed you desire against how much you’re able to spend, potentially leading you to a reasonable compromise instead of getting the absolute best in both performance and price.
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Therefore, we have registers in the processor we typically have a few dozens of these registers and registers operate at the same speed as that of the processor. However, they are very expensive and we cannot have a large number of registers in the processor.
Registers are highlighted as essential components of the computer that operate at the processor’s speed, providing the fastest data access. However, due to their high cost, only a limited number can be installed, which suggests the need for additional types of memory to complement them.
Think of registers as the top chefs in a kitchen who can whip up dishes instantly (the fastest operations). However, you can only afford a few top chefs, so you also need other kitchen staff (like cache and main memory) to help handle larger volumes of tasks, albeit at a slower pace.
Learn essential terms and foundational ideas that form the basis of the topic.
Key Concepts
Memory Hierarchy: The organization of memory systems to balance speed, cost, and capacity.
Locality of Reference: A principle that assists in optimizing the performance of memory systems by predicting access patterns.
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SRAM is typically used for cache memory due to its speed, while DRAM is used for main memory because it is more cost-effective.
In a CPU loop accessing an array, the accessed array elements demonstrate both temporal and spatial locality.
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SRAM is fast, DRAM is cheaper, cache is quick, it’s the ultimate keeper!
Imagine a library where the staff (SRAM) knows the latest books (data) instantly, while a larger storage area (DRAM) has books but takes longer to access. The manager (CPU) first checks the staff for quick responses and if not found, heads to the storage area.
Silly Dairy Rat, Can We talk? (SRAM, DRAM, Cache, Write-back) to remember memory types.
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Review the Definitions for terms.
Term: SRAM
Definition:
Static Random-Access Memory; fast memory with low access time but high cost.
Term: DRAM
Definition:
Dynamic Random-Access Memory; slower but cheaper than SRAM.
Term: Cache Memory
Definition:
A small, fast memory that stores frequently used data to speed up access for the CPU.
Term: Locality of Reference
Definition:
A principle stating that programs access data in clusters, allowing for optimization in memory usage.
Term: Cache Hit
Definition:
A term used when the CPU successfully finds the requested data in the cache.
Term: Cache Miss
Definition:
When the CPU fails to find the requested data in the cache and must fetch it from main memory.