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Today, we'll explore virtual memory, which acts as a link between main memory and disk storage. Can anyone tell me what virtual memory does?
Is it like a memory extension that allows a program to use more memory than actually exists?
Exactly! Virtual memory allows programs to access a larger address space. It does this through a process called address translation. Who can explain what that means?
It means converting virtual addresses that a program uses into physical addresses that correspond to actual memory locations.
Great! This translation is crucial for shared memory access and protection. Remember, we want to prevent one program from interfering with another. Let's keep this in mind as we delve deeper.
So, how do we ensure that different programs don't tamper with each other's memory? Anyone?
Is it through page tables that maintain the translation and access bits?
Exactly! The operating system manages these page tables and keeps the page entries, using access bits to indicate whether a page can be read from or written to. This ensures protection and controlled sharing.
What happens if a program tries to access a page it's not allowed to?
The system raises an exception to protect the memory space. Now, let's discuss the cost of page faults.
Page faults can be costly. Can anyone tell me why?
Because accessing the disk is much slower than accessing main memory.
That's right! To minimize these faults, we use strategies like larger page sizes and fully associative mapping. Who can explain what fully associative means?
It means a page can be mapped to any frame in main memory, improving access speed.
Absolutely! Let’s also not forget the importance of using algorithms like the second chance page replacement to be efficient.
Now, let's talk about thrashing. What do we mean by that?
Isn't it when a system spends more time swapping pages than executing instructions?
Exactly! This can happen if a program's working set—the set of pages it needs—is larger than the physical memory allocated. What are some solutions?
We could allocate more memory to the program or optimize algorithms to improve locality.
Great ideas! Balancing memory allocation helps improve performance.
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The section explains how virtual memory serves as a caching layer between the disk and main memory, emphasizing the importance of address translation, protection through access bits, and techniques for minimizing page faults and thrashing. It also covers the use of dirty bits and efficient memory management strategies.
Virtual memory is a vital component of computer architecture that acts as a caching system between main memory and disk storage. It allows programs to access a larger address space than is physically available, using a method called address translation from virtual to physical addresses. This enables efficient sharing of memory among running applications while ensuring that protection mechanisms prevent interference between processes.
One critical aspect is the use of access bits in page tables to manage how different processes can interact with shared memory pages, either allowing or preventing read/write access. The design of page tables and efficient algorithms for page replacement—such as the second-chance algorithm—helps optimize memory usage by minimizing page faults. A page fault occurs when the data required by a program isn’t available in main memory, often necessitating costly access to the disk.
Thus, strategies such as large page sizes and fully associative mapping are implemented to leverage spatial locality and reduce miss rates. Writing strategies, specifically utilizing the dirty bit, help reduce unnecessary writing to disk by only writing back changes. Additionally, concepts like thrashing—when a system spends more time managing memory than executing programs—are discussed, along with possible solutions like increasing physical memory or employing better locality algorithms.
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Use of dirty bit to avoid writing unchanged pages back to the disk. Even within this suppose when we have selected, we saw that when we select a certain set of pages to be written to and we have written it back to memory. If that page is accessed ah if so when that page is written to the memory and it is free to be replaced. It is brought into the pool of free pages, even then we check whether the dirty bit of this page is on or off if the dirty bit is off, that page even though it is in the free frame pool, I can just use it because it is now unchanged.
The dirty bit is a flag used in virtual memory systems to track whether a page in memory has been modified (written to) since it was loaded. If the dirty bit is set ('on'), it means the page has changed and must be written back to disk before it can be replaced. If the dirty bit is not set ('off'), the page has not changed, and we can reuse that page without writing it back to disk, which saves time and resources. When a page is brought back into the free page pool, the system checks the dirty bit to determine if it’s necessary to write back to the disk or if it can be discarded directly.
Imagine you have a stack of papers on your desk. Some pages are filled with notes (modified) while others are blank (unchanged). Before putting a filled page away in a folder, you need to copy those notes into the folder. However, if a page is blank, you can simply put it in the folder without any extra steps. The dirty bit is like a label that tells you whether you need to spend more time managing that page or if you can quickly set it aside.
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If a processor had to access a page table resident in memory to translate every axis, caches would become completely ineffective. Now we said that page table is resident in memory. Now if I had to find out during or during an access when I am getting a page, if I had to go into the main memory to fetch the page table and get where from and get from where to get this page caches would become completely ineffective, because every access would ultimately require a memory access to access the page table. And therefore, use a virtual memory in that case would be very expensive.
If every time a program accesses a page, it needs to first check the page table in memory, it can significantly slow down the performance. This is because memory accesses take time, and if each access to virtual memory requires checking the page table, it causes a bottleneck. Caches, which are designed to speed up access to frequently used data, fail to work effectively if they cannot quickly determine where to find the necessary page information. Thus, efficient use of memory management through mechanisms like TLB (Translation Lookaside Buffer) is essential to keep programs running smoothly.
Think of it like a library where every time you want to borrow a book, you need to check a giant catalog. If you had to read through the entire catalog each time, it would take forever. But if you have a smaller list of popular books that you check first, like a TLB, you can find your book much faster. This way, accessing what you need is swifter and more efficient.
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If a process routinely accesses more virtual memory than it has physical memory due to insufficient physical memory, it suffers thrashing as we saw. What is thrashing? in thrashing it spends more time swapping pages in and out of memory than actual execution on the CPU. The set of popular pages corresponding to a program at a given time is called its working set.
Thrashing occurs when a system spends most of its time swapping data between RAM and disk storage instead of executing program instructions. This usually happens when the amount of virtual memory accessed exceeds the available physical memory. The set of pages that a program needs to execute efficiently at any moment is termed the working set. If the working set cannot fit in the available physical memory, the program will constantly load and unload pages, leading to poor performance.
Picture a chef trying to cook a meal in a tiny kitchen with too many ingredients stacked up. If they keep having to leave the kitchen to fetch ingredients they do not have space for, they spend more time running back and forth than cooking. By keeping only the essential ingredients (the working set) out on the counter, they can cook much more effectively. If they have everything they need at hand, they don't waste time on unnecessary trips.
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To handle this situation, we can either have more we can allocate more physical memory, and to be to be made available to this process. So, I need to handle thrashing to reduce access, because I don’t have all pages in the working set in main memory, how can I improve the situation? I will have to increase memory that is allocated to this program.
To combat thrashing, one approach is to increase the amount of physical memory available to a process. This would allow more pages from the program's working set to reside in memory at the same time, reducing the need for constant swapping between memory and disk and ultimately leading to better performance. If increasing memory is not feasible, temporarily suspending the thrashing process allows other processes to execute smoothly, balancing memory usage across the system.
Imagine a library that has only one study room, but too many students trying to study at once. If each student feels overcrowded, they struggle to focus, similar to how a process feels thrashing. One solution is to build a larger study room (adding more physical memory) to accommodate everyone comfortably. Alternatively, we can ask some students to take a break (suspend the thrashing process) while allowing others to study efficiently.
Learn essential terms and foundational ideas that form the basis of the topic.
Key Concepts
Address Translation: The process of converting a virtual address to a physical address for memory access.
Page Fault: A significant event that can cause performance degradation when a page that a process needs is not in memory.
Dirty Bit: A flag that indicates whether a memory page has changed since it was loaded into memory.
See how the concepts apply in real-world scenarios to understand their practical implications.
When a program tries to access data in memory that has not been loaded, a page fault occurs, prompting the system to read from disk.
In a system experiencing thrashing, user interactions slow down dramatically because the CPU is busy swapping pages rather than processing requests.
Use mnemonics, acronyms, or visual cues to help remember key information more easily.
In memory's game, a page may be seen; if it’s dirty, to disk it shall glean.
Imagine two neighbors sharing their backyard. One cannot touch the other's prized tomatoes without asking, just like virtual memory protects program data.
To remember the concept of address translation: 'A TranSLator Converts!' (A T for Address, S for Translation, L for Logical, C for Conversion).
Review key concepts with flashcards.
Review the Definitions for terms.
Term: Virtual Memory
Definition:
A memory management capability that provides an 'idealized abstraction of the storage resources that are actually available on a computer.'
Term: Page Table
Definition:
A data structure used by the operating system to store the mapping between virtual addresses and physical addresses.
Term: Page Fault
Definition:
An event that occurs when a program tries to access a page that is not currently mapped to physical memory.
Term: Dirty Bit
Definition:
A flag that indicates whether a page has been modified (written to) and needs to be written back to disk.
Term: TLB (Translation Lookaside Buffer)
Definition:
A cache used to reduce the time taken to access the memory location of a page table.
Term: Thrashing
Definition:
A situation where the system spends the majority of its time paging rather than executing instructions.