Practice Key Extensions of Statecharts over FSMs - 2.1 | Module 7: Dialog Design | Human Computer Interaction (HCI) Micro Specialization
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2.1 - Key Extensions of Statecharts over FSMs

Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What is a Statechart?

πŸ’‘ Hint: Think about what features extend from FSM.

Question 2

Easy

Define Hierarchy in the context of Statecharts.

πŸ’‘ Hint: Consider how states can be organized.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What advantage do Statecharts have over FSMs?

  • They allow more states than FSMs.
  • They introduce hierarchy and concurrency.
  • They are easier to visualize.

πŸ’‘ Hint: Think about what makes a Statechart more capable.

Question 2

True or False: History states in Statecharts help maintain user progress between transitions.

  • True
  • False

πŸ’‘ Hint: Consider if it saves progress or not.

Solve and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Design a Statechart for a simple game where players can switch between levels and control character actions. Include hierarchy, orthogonality, and history.

πŸ’‘ Hint: Think about how states can be organized and what controls can operate at the same time.

Question 2

Identify a complex interactive system you use. Discuss how Statecharts could enhance its functionality while addressing limitations of basic FSMs.

πŸ’‘ Hint: Evaluate your favorite apps and their task flows.

Challenge and get performance evaluation