Practice Module 9: Object-oriented Programming (1) - Object-Oriented Programming
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Module 9: Object-Oriented Programming

Practice - Module 9: Object-Oriented Programming

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is an object in OOP?

💡 Hint: It has both attributes and behaviors.

Question 2 Easy

Give an example of a class.

💡 Hint: Think of UI components.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does encapsulation do?

Protects internal state
Inherits behaviors
Creates objects

💡 Hint: Think of data privacy.

Question 2

True or False: Inheritance allows multiple classes to share behavior.

True
False

💡 Hint: Recall the parent-child relationship in classes.

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Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Create a basic class structure for a library management system where Books, Magazines, and Newspapers inherit from a base class LibraryItem.

💡 Hint: Think about shared properties.

Challenge 2 Hard

How would you implement a system where various shapes can be drawn using polymorphism in a graphics program?

💡 Hint: Focus on the method variations in subclasses.

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Reference links

Supplementary resources to enhance your learning experience.