Practice Objects (3.1) - Object-Oriented Programming - Human Computer Interaction (HCI) Micro Specialization
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Objects

Practice - Objects

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Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is an object in OOP?

💡 Hint: Think about a real-world item that has characteristics and can perform actions.

Question 2 Easy

Define encapsulation in your own words.

💡 Hint: Consider how a capsule contains medicine.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is encapsulation in OOP?

Hiding internal states of an object
A way to create objects
Defining class attributes

💡 Hint: Consider how a capsule keeps its contents sealed.

Question 2

True or False: Inheritance allows subclasses to inherit properties from parent classes.

True
False

💡 Hint: Think about familial traits being passed down.

1 more question available

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Create a class structure for a simple library system using OOP principles. Define at least three classes with inheritance and encapsulation.

💡 Hint: Share common functionalities between different item types while encapsulating specific behaviors.

Challenge 2 Hard

Explain how encapsulation, inheritance, and polymorphism would work together in a working GUI application.

💡 Hint: Think of how a single event listener can handle various UI components.

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Reference links

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