Practice B.2. Present A Range Of Feasible Design Ideas (sketches, 2d Drawings, Simple 3d Models) For The Hand Tool. (1.5.2.2)
Students

Academic Programs

AI-powered learning for grades 8-12, aligned with major curricula

Professional

Professional Courses

Industry-relevant training in Business, Technology, and Design

Games

Interactive Games

Fun games to boost memory, math, typing, and English skills

B.2. Present a range of feasible design ideas (sketches, 2D drawings, simple 3D models) for the hand tool.

Practice - B.2. Present a range of feasible design ideas (sketches, 2D drawings, simple 3D models) for the hand tool.

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

Define User-Centered Design.

💡 Hint: What design approach prioritizes user needs?

Question 2 Easy

What is an annotation?

💡 Hint: What do we call notes that explain the purpose of design features?

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What does User-Centered Design focus on?

Designer preferences
User needs
Market trends

💡 Hint: What approach is user-focused?

Question 2

True or False: Sketches are only used for final design presentations.

True
False

💡 Hint: When do we typically use sketches?

Get performance evaluation

Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Provide a detailed design proposal for a tool addressing a specific user need, including sketches, 2D designs, and a simple 3D model. Explain each feature's relevance.

💡 Hint: Focus on how each design element addresses ergonomic principles.

Challenge 2 Hard

Analyze a pre-existing ergonomic tool and present ways to enhance its design through new sketches and models.

💡 Hint: What user feedback can help shape your redesign?

Get performance evaluation

Reference links

Supplementary resources to enhance your learning experience.