Practice Traceability & Reflection Appendix - 4.5 | Unit 1: Inquiring and Analysing (Criterion A) | IB 8 Design (Digital Design)
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Traceability & Reflection Appendix

4.5 - Traceability & Reflection Appendix

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Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

Define traceability in the context of design.

💡 Hint: Think about how we justify our design choices.

Question 2 Easy

What is reflective practice?

💡 Hint: It’s about looking back on what you did.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What is the purpose of a traceability matrix?

To summarize user feedback
To connect requirements to research
To design app interfaces

💡 Hint: Think about how we justify our design choices.

Question 2

True or False: Reflection is only necessary after the project is complete.

True
False

💡 Hint: Consider when you can learn the most.

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Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Develop a complete traceability matrix for a digital product, ensuring every feature is justified with research evidence. Identify at least two potential trade-offs you may have encountered while making design choices.

💡 Hint: Think about how different user needs can sometimes conflict in design.

Challenge 2 Hard

Write a reflective essay analyzing a past design project experience, focusing on three main challenges and how they informed your future design practices.

💡 Hint: Consider what you would do differently if starting the project again.

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