The chapter emphasizes the complete process of developing ideas, guiding students from gathering requirements to conceptual validation. It covers essential methodologies including ideation techniques, sketching conventions, and digital wireframing, providing detailed protocols and tools at each stage. By engaging in various structured activities and exercises, students create a professional portfolio that reflects their understanding and application of these concepts.
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References
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Memorization
What we have learnt
Final Test
Revision Tests
Chapter FAQs
Term: Ideation
Definition: The process of generating a broad set of ideas before narrowing down to viable concepts.
Term: Kano Model
Definition: A framework for categorizing features into must-haves, performance, and delight elements based on user feedback.
Term: Autolayout Constraints
Definition: Rules that define how elements resize and position in response to different screen sizes and orientations in wireframing.
Term: Bayesian Updating
Definition: A statistical method for updating the probability for a hypothesis as more evidence or information becomes available.
Term: SCAMPER
Definition: A creative brainstorming technique that prompts innovation through exploration of substitutions, combinations, adaptations, modifications, uses, eliminations, and rearrangements.