Unit 3: Creating the Solution (Criterion C)
The chapter details the process of transforming wireframes into functional digital prototypes using current design software. It covers essential principles of visual design, layering techniques, and the incorporation of motion design elements. Iterative feedback is emphasized to refine designs for more effective user experience.
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Sections
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What we have learnt
- Digital prototyping integrates conceptual design with functional user experience.
- Effective design requires a combination of visual hierarchy, accessibility, and the use of software techniques.
- Iterative feedback is crucial for making improvements and achieving a polished final product.
Key Concepts
- -- Wireframe
- A schematic, low-detail layout showing element placement and basic functionality.
- -- HighFidelity Prototype
- A near-complete representation of the final product, including styling, typography, and interactivity.
- -- Auto Layout
- A Figma feature that dynamically arranges child elements based on defined constraints and spacing rules.
- -- Components/Symbols
- Reusable design elements that ensure consistency and speed up updates across multiple artboards.
- -- Clipping Mask
- A technique that uses one layer (the mask) to reveal or hide parts of another layer.
- -- MicroInteraction
- Small animations (hover states, button presses) that provide feedback and enhance usability.
- -- Formative Feedback
- Unscored input gathered during development to inform iterative improvements.
Additional Learning Materials
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