Practice Advanced Route-Choice Modeling - 1.1.3 | Adventure & Outdoor Activities | IB MYP Grade 8 Physical and Health Education
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1.1.3 - Advanced Route-Choice Modeling

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Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

What does Monte Carlo simulation help us estimate in orienteering?

πŸ’‘ Hint: Think about how simulations can show different results.

Question 2

Easy

Name one error type that can occur during navigation.

πŸ’‘ Hint: Consider how compasses work.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is the main advantage of using the A* algorithm over Dijkstra’s algorithm?

  • A* is faster.
  • A* considers both cost and distance.
  • Dijkstra's returns more accurate paths.

πŸ’‘ Hint: Think about what factors A* includes that Dijkstra's does not.

Question 2

True or False: The Monte Carlo method can only be used for calculating probabilities in games.

  • True
  • False

πŸ’‘ Hint: Consider other applications for simulations.

Solve and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Using a Monte Carlo method, describe how you would analyze the effect of changing terrain on your expected travel time for a given route.

πŸ’‘ Hint: Consider how each terrain influences your speed and energy consumption.

Question 2

Calculate how a Β±3Β° bearing error would impact navigation for a distance of 10 km. Use trigonometry to illustrate your point.

πŸ’‘ Hint: Think about how bearings and distances relate geometrically.

Challenge and get performance evaluation