5.1 - Introduction to Objects
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Practice Questions
Test your understanding with targeted questions
Define an object in the context of OOP.
💡 Hint: What term describes the self-contained units in Object-Oriented Programming?
What are the three main characteristics of an object?
💡 Hint: These terms begin with S, B, and I.
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Interactive Quizzes
Quick quizzes to reinforce your learning
What is an object in OOP?
💡 Hint: Think about how objects encapsulate functionalities.
A smartphone can be considered an object. True or False?
💡 Hint: Does it possess state and behavior?
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Challenge Problems
Push your limits with advanced challenges
Create a class named 'Student' that includes attributes like name, age, and grade, along with methods to display the student’s details. Additionally, explain how the identity of different Student objects would work.
💡 Hint: Consider what information uniquely identifies each student.
Discuss how creating objects can improve the efficiency of a program compared to using procedural programming. Provide examples to illustrate your point.
💡 Hint: Think about the differences between organizing code as functions versus as objects.
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