Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.
Fun, engaging games to boost memory, math fluency, typing speed, and English skillsβperfect for learners of all ages.
Enroll to start learning
Youβve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take mock test.
Test your understanding with targeted questions related to the topic.
Question 1
Easy
What is a class in Object-Oriented Programming?
π‘ Hint: Think of a building's blueprint.
Question 2
Easy
What is an object?
π‘ Hint: It is a tangible entity created from a class.
Practice 4 more questions and get performance evaluation
Engage in quick quizzes to reinforce what you've learned and check your comprehension.
Question 1
What is a class in OOP?
π‘ Hint: Remember, it provides structure.
Question 2
Does a class allocate memory?
π‘ Hint: Think of it like a plan that doesn't take space.
Solve 1 more question and get performance evaluation
Push your limits with challenges.
Question 1
Design a class called Book
that includes attributes for title, author, and pages. Then create three objects of this class with different values.
π‘ Hint: Make sure to define your attributes within the class structure.
Question 2
Explain the significance of constructors in class instantiation and how they differ from regular methods.
π‘ Hint: Think about object setup vs. regular operations.
Challenge and get performance evaluation