Debugging on Hardware - 3.3 | EXPERIMENT NO. 9 TITLE: Introduction to ARM Microcontrollers - Basic I/O and Peripherals | Microcontroller Lab
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Starting a Debug Session

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0:00
Teacher
Teacher

Today, we will learn how to start a debugging session. Can anyone tell me why debugging is crucial when developing with ARM microcontrollers?

Student 1
Student 1

To find and fix errors in the code!

Teacher
Teacher

That's right! Starting a debug session allows us to execute and analyze our code. In our IDE, we can use commands like 'Debug -> Start Debug Session' in Keil MDK-ARM. This sets up our environment for testing.

Student 2
Student 2

What are the common steps after starting the session?

Teacher
Teacher

Great question! After starting the debug session, you'll want to control the execution with options like run, step into, step over, and reset. Each of these helps us navigate through our code effectively. Remember: R-S-S-R, to help remember those functions.

Student 3
Student 3

Why is the reset option important?

Teacher
Teacher

The reset option is crucial as it allows us to clear any previous states and prepare the microcontroller for a fresh start without unwanted residual effects. Excellent question!

Teacher
Teacher

So, to summarize, starting a debug session sets the stage for effective testing, and the control options help us navigate our program step-by-step.

Live View of System States

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Teacher
Teacher

Now, let’s focus on live views during our debug sessions. Why do you think monitoring registers is helpful?

Student 4
Student 4

It helps us see what values are being processed!

Teacher
Teacher

Exactly! Monitoring the registers, specifically R0-R15 and other essential registers, allows us to understand the internal state of the CPU during execution. This is crucial when trying to identify the problem areas in our code.

Student 1
Student 1

What about the memory window? How does that work?

Teacher
Teacher

Great question! The memory window lets us view the contents of RAM and peripherals, including memory-mapped I/O like GPIO. Can anyone tell me the address for GPIOA in STM32?

Student 2
Student 2

Isn't it 0x40020000?

Teacher
Teacher

That's correct! When debugging, we can check GPIOA's state by going directly to that address in the memory window. This makes our debugging process robust.

Teacher
Teacher

In summary, live views of registers and memory give us crucial insights into the program's execution state, enabling effective troubleshooting.

Setting Breakpoints

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0:00
Teacher
Teacher

Now, let's discuss the use of breakpoints. Who can explain what a breakpoint is?

Student 3
Student 3

It's a way to pause execution at a certain point in code!

Teacher
Teacher

Exactly! Breakpoints allow us to pause execution at specific lines, thus letting us analyze variable states and CPU registers at that moment. Why do you think this is beneficial?

Student 4
Student 4

So we can find out why our code is behaving unexpectedly!

Teacher
Teacher

Absolutely! By setting breakpoints, we can investigate and adjust our program iteratively. Remember, 'Pause to Analyze' can help you remember that breakpoints let you evaluate and modify the code at runtime.

Student 1
Student 1

How do we set a breakpoint?

Teacher
Teacher

In almost all IDEs, you simply click in the margin beside the line where you want the execution to stop. This feature gives you control over your debugging process. Let’s summarize: breakpoints enable strategic pauses for inspection, facilitating targeted debugging.

Introduction & Overview

Read a summary of the section's main ideas. Choose from Basic, Medium, or Detailed.

Quick Overview

This section introduces the debugging process on ARM hardware, focusing on using the development environment for effective program testing and troubleshooting.

Standard

The section elaborates on the debugging techniques employed when working with ARM microcontrollers, especially within the Keil MDK-ARM and STM32CubeIDE environments. It emphasizes familiarizing students with execution control, live views of registers and memory, and setting breakpoints to enhance the development process.

Detailed

Debugging on Hardware

Debugging is an essential phase in the software development lifecycle, particularly when working with embedded systems such as ARM microcontrollers. This section outlines the processes and tools used to debug programs running on ARM hardware development boards.

Starting a Debug Session

  1. Initiating the Debug Session: To begin debugging, a user clicks on the appropriate command in the IDE (for example, Debug -> Start/Stop Debug Session in Keil or the debug icon in STM32CubeIDE).
  2. Execution Control: There are key controls in the debugging interface:
  3. Run: This option allows the code to execute continuously.
  4. Step Over, Step Into, Step Out: These controls facilitate precise navigation through the code, allowing the user to execute it line by line or skip over function calls as necessary.
  5. Reset: This function resets the microcontroller and the debugging session, useful for starting fresh after making changes.

Live View of System States

  1. Registers Window: This is crucial for observing real-time values of the CPU registers, facilitating the understanding of the current execution state. For instance, students can observe registers like R0-R15, Stack Pointer (SP), Program Counter (PC), and Program Status Register (PSR).
  2. Memory Window: This window provides access to view and monitor the contents of RAM, Flash memory, and hardware peripherals. For example, accessing GPIOA registers at the address (e.g., 0x40020000) helps in confirming GPIO states.
  3. Peripheral/SFR Window: Some IDEs provide a view specifically for peripheral registers, enhancing the monitoring capacity of users, allowing observations and modifications to bits within registers directly.

Breakpoints and Watching Variables

  1. Breakpoints: Users can set breakpoints at specific lines of code by clicking the margin next to those lines. The code execution pauses at these points, and it allows easier inspection and debugging of variables.
  2. Monitoring Variables: Students can monitor variables and their changes during the execution, helping to identify bugs and undesired behaviors in real time.

Through effective debugging practices, students will learn how to enhance their embedded software development skills, ensuring their applications run as expected on ARM hardware.

Audio Book

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Starting the Debug Session

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  1. Start Debug Session: Click Debug -> Start/Stop Debug Session (Keil) or the debug icon (CubeIDE).

Detailed Explanation

To begin debugging your program on the ARM microcontroller, you first need to initiate a debug session. This can be done by selecting the option to start or stop the debug session in your integrated development environment (IDE). For example, in Keil, you would navigate to 'Debug' and then select 'Start/Stop Debug Session'. In STM32CubeIDE, there is a debug icon that you can click to enter the debug mode. Once in debug mode, the IDE communicates with the board, giving you control over the program execution.

Examples & Analogies

Think of starting a debug session like opening the hood of a car to check the engine. Just like a mechanic needs to access the engine to identify problems, a programmer needs to enter debug mode to inspect the code running on the microcontroller and find any issues.

Execution Control

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  1. Execution Control:
  2. Run: Execute code continuously.
  3. Step Over, Step Into, Step Out: For single-stepping through code.
  4. Reset: Resets the microcontroller and debugger.

Detailed Explanation

Once you've entered debug mode, you have several options for controlling program execution. You can run the code continuously to see its output as it executes, or you can use single-stepping functions. 'Step Over' allows you to jump over function calls without stepping into them, while 'Step Into' lets you go inside function calls to debug them line by line. Additionally, if you need to restart your debugging session, you can reset the microcontroller and the debugger, reinitializing all variables and registers.

Examples & Analogies

Imagine watching a movie. The 'Run' function is like playing the movie at normal speed, while 'Step Over' is skipping a boring part without watching it in detail. 'Step Into' is like pausing the movie to look behind the scenes of a particular scene, and 'Reset' is similar to starting the movie over from the beginning if you missed something crucial.

Live View of Resources

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  1. Live View:
  2. Registers Window: Observe the CPU registers (R0-R15, SP, PC, PSR).
  3. Memory Window: View contents of Flash, SRAM, and most importantly, the memory-mapped Peripheral Registers. For example, to view GPIOA registers, type the base address of GPIOA (e.g., 0x40020000 for GPIOA in STM32F4) into the memory window.
  4. Peripherals/SFR Window: Some IDEs provide dedicated views for peripheral registers, allowing you to monitor and sometimes modify their bits.

Detailed Explanation

During a debug session, you can inspect and interact with various hardware resources of the microcontroller. The Registers Window displays the status of the CPU's registers, which hold crucial information like the program counter and the status register. The Memory Window allows you to check the content of different memory areas, including your program code in Flash and data in SRAM. You can also observe specific peripheral registers, such as those related to GPIO configurations, which are essential for understanding how your code interacts with connected hardware.

Examples & Analogies

This is similar to monitoring the dashboard of a car while driving. The Registers Window is like reading the speedometer and fuel gauge, while the Memory Window lets you check the state of the engine and the battery. By inspecting these indicators, you can diagnose issues or confirm operational status.

Setting Breakpoints

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  1. Breakpoints: Set breakpoints by clicking in the margin next to code lines. The execution will pause at these points, allowing inspection of variables and registers.

Detailed Explanation

Breakpoints are powerful tools in debugging, allowing you to pause execution at specific points in your code. By clicking in the margin next to a line of code, you can set a breakpoint. When the program execution reaches this line, it will stop, allowing you to check the values of variables and the state of the registers without running the entire program. This feature is invaluable for isolating problems or understanding how your code is executing in sections.

Examples & Analogies

Think of setting a breakpoint like placing a bookmark in a book. You can quickly return to that exact spot to reread or analyze what’s happening without flipping through all the pages again. It helps you focus on specific areas of interest or concern.

Observing Results

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  1. Observation:
  2. Observe the behavior of on-board LEDs as per your program logic.
  3. Test pushbutton inputs and verify the corresponding output changes.
  4. For timer delays, observe the timing of LED toggling. If generating a square wave, use an oscilloscope to measure its frequency and duty cycle.

Detailed Explanation

After debugging and running your program, it's essential to observe how the system behaves. Monitoring on-board LEDs can visually confirm if the logic in your program is functioning correctly. Similarly, if your program involves user inputs, like a pushbutton, you will want to check if the output responds accurately. For timing functions, actually seeing the LED blink at precise intervals can validate that your timing logic is correct. If you're generating waveforms, using an oscilloscope can provide detailed insights into the signal's characteristics, such as its frequency.

Examples & Analogies

This observation phase is like a scientist conducting an experiment in a lab. They will watch carefully to see if the results align with their hypotheses. If something behaves unexpectedly, it prompts further investigation into the setup or variables involved.

Definitions & Key Concepts

Learn essential terms and foundational ideas that form the basis of the topic.

Key Concepts

  • Debugging: The process of finding and fixing issues within code and ensuring proper operation of software.

  • Execution Control: Mechanisms in a debugging environment to run, pause, or step through code systematically.

  • Registers Window: A visualization tool showing the current state of the CPU registers.

  • Memory Window: A view that displays the content stored in RAM and peripherals, crucial for debugging.

  • Breakpoints: Specific points in the code where execution will pause for inspection.

Examples & Real-Life Applications

See how the concepts apply in real-world scenarios to understand their practical implications.

Examples

  • Using the memory window to monitor the state of GPIO pins can quickly show if the pin is configured correctly in the code.

  • Setting a breakpoint before a function call allows detailed inspection of the parameters passed and the function's execution.

Memory Aids

Use mnemonics, acronyms, or visual cues to help remember key information more easily.

🎵 Rhymes Time

  • Debugging takes a knack, set a break and take a crack.

📖 Fascinating Stories

  • Imagine a detective using a magnifying glass to inspect clues (memory) and calling for a time-out at specific locations (breakpoints) to gather evidence (variables).

🧠 Other Memory Gems

  • Remember: B-R-M for Breakpoints-Registers-Memory - what you check often while debugging.

🎯 Super Acronyms

BRM

  • Breakpoint
  • Register
  • Memory - the three core points of debugging we review.

Flash Cards

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Glossary of Terms

Review the Definitions for terms.

  • Term: ARM Microcontroller

    Definition:

    A family of microcontrollers based on the ARM architecture, particularly suitable for embedded applications.

  • Term: Debugging

    Definition:

    The process of identifying and removing errors from computer hardware or software.

  • Term: Breakpoint

    Definition:

    A designated stopping point in the program to examine the state of the execution and memory.

  • Term: Registers Window

    Definition:

    A view in an IDE that shows the current values of the CPU's registers.

  • Term: Memory Window

    Definition:

    A interface displaying the contents of RAM and memory-mapped peripherals.