Practice Polling (software-driven Arbitration) (5.1.2.2) - System Level Interfacing Design and Arithmetic Coprocessors
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Polling (Software-Driven Arbitration)

Practice - Polling (Software-Driven Arbitration)

Learning

Practice Questions

Test your understanding with targeted questions

Question 1 Easy

What is polling in bus arbitration?

💡 Hint: Think about how the CPU manages tasks for multiple devices.

Question 2 Easy

Is polling suitable for high-speed applications? Why?

💡 Hint: Consider the speed of device communication.

4 more questions available

Interactive Quizzes

Quick quizzes to reinforce your learning

Question 1

What process does polling rely on?

Direct requests from devices
Periodic status checks by the CPU
Fixed priority arbitration

💡 Hint: Consider how the CPU interacts with devices.

Question 2

True or False: Polling is the fastest method of bus arbitration.

True
False

💡 Hint: Think about other faster arbitration methods.

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Challenge Problems

Push your limits with advanced challenges

Challenge 1 Hard

Design a simple embedded system where polling would be more appropriate than interrupt-driven methods. Justify your design choice.

💡 Hint: Consider systems with predictable, low-frequency tasks.

Challenge 2 Hard

Evaluate the potential costs of implementing polling in an embedded device that requires low power consumption. Suggest alternative methods.

💡 Hint: Think about power-saving strategies in electronics.

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Reference links

Supplementary resources to enhance your learning experience.