Industry-relevant training in Business, Technology, and Design to help professionals and graduates upskill for real-world careers.
Fun, engaging games to boost memory, math fluency, typing speed, and English skillsβperfect for learners of all ages.
Enroll to start learning
Youβve not yet enrolled in this course. Please enroll for free to listen to audio lessons, classroom podcasts and take mock test.
Test your understanding with targeted questions related to the topic.
Question 1
Easy
What method receives 'self' as its first parameter?
π‘ Hint: It relates to instances of a class.
Question 2
Easy
How do you define a class method?
π‘ Hint: Think about how it interacts with class-level operations.
Practice 4 more questions and get performance evaluation
Engage in quick quizzes to reinforce what you've learned and check your comprehension.
Question 1
What is the first parameter of a class method?
π‘ Hint: It helps distinguish it from instance methods.
Question 2
Can static methods access instance data?
π‘ Hint: Remember their definition.
Solve 2 more questions and get performance evaluation
Push your limits with challenges.
Question 1
Create a class that tracks user registrations and allows querying of total users. Include both class and static methods.
π‘ Hint: Consider how to encapsulate both counting and validation functionality.
Question 2
Design a utility class that features static methods for common mathematical operations.
π‘ Hint: Focus on encapsulating math functionalities without state.
Challenge and get performance evaluation