Practice Lecture 20: Modular Design (Principles and Techniques for System Decomposition) - 10 | Course Module: Software Engineering - Requirements & Design Fundamentals | Software Engineering Micro Specialization
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10 - Lecture 20: Modular Design (Principles and Techniques for System Decomposition)

Learning

Practice Questions

Test your understanding with targeted questions related to the topic.

Question 1

Easy

Define modularity in your own words.

πŸ’‘ Hint: Think about breaking down complexity.

Question 2

Easy

What is low coupling?

πŸ’‘ Hint: Consider how modules interact with each other.

Practice 4 more questions and get performance evaluation

Interactive Quizzes

Engage in quick quizzes to reinforce what you've learned and check your comprehension.

Question 1

What is modularity?

  • Organizing a system into parts
  • Increasing system complexity
  • Both A and B
  • None of the above

πŸ’‘ Hint: Think about how modules work together.

Question 2

True or False: Low coupling means modules should share data extensively.

πŸ’‘ Hint: Consider how modules interact with one another.

Solve and get performance evaluation

Challenge Problems

Push your limits with challenges.

Question 1

Design a payment processing module for an e-commerce system. Outline its components, functions, and how it interacts with other modules.

πŸ’‘ Hint: Think about dependencies and how the module binds with others.

Question 2

Analyze a real-world software system (like an online shopping site) for its modular design. Identify the modules, their interdependencies, and suggest improvements based on coupling and cohesion principles.

πŸ’‘ Hint: Assess how changes in one module could affect others.

Challenge and get performance evaluation